Freeware Lockheed P3 U.S. Customs "Sentinal" for Flight Simulator 2000. Copyright 2001 Rick Sasala.
E-mail drowberry@earthlink.net

***Basically the same model as my P3-C Ver 2, with a few exceptions:
You can now shut down Engine 1 or 4 inflight in the feathered position,
Engine 2 and 3 will only shut down in the non-feathered position in-flight. All Engines will shut down normally (not feathered), on the ground. Also a retractable IRDS turret is operated with the spoiler key. Textures are as good as I could get them with my limited knowledge
of graphics?

***Important Notes***
First off you will need to replace the panel and sounds. I personally
use a Concorde panel (conpan.zip) as I have modified it for my own use
for this aircraft. The only 4-Engine turboprop panel that is available (that I know of) is the panel the is included in cvl1882k.zip Lockheed Electra L-188 by the Cielo Co. and the VIP Group, available at SurClaro. The sounds that I use are tbprop.zip by Reinhard Herrmann also available at SurClaro.

***More Important Notes***
Taking off is pretty straight forward, any flap setting and a lot of
throttle. Landing is another thing. Since there are no Beech King Air
type of throttles (4 Engine), you have to manually set everything via
keyboard commands. Refer to MSFS2K help file/keybaord commands/engine
commands. For landing, set the engines to "prop rpm to low" CTRL + F1
and apply full flaps and gear. This gets the speed down to around 120
kts which is as far as I can get it. You can also refer to the Beech
King Air operating procedures for additional information on engine
settings. Like the Beech King Air you can also shut down and feather
the engine(s). An example of how to do this is...select the engine
E+1 (hit the E key and then the one key). Then reduce the throttle for
that engine to zero. Then hit CTRL+F1 and CTRL+F2 and the engine will
start to shut down (winmill). Then shut off the starter/ignition switch
and the generator for that engine (if you don't engine will continue to
windmill). To re-start the engine(s), put starter/ignition and generator switches to on and then hit CTRL+F4.

Features:
Full animation, Full lighting, Apu door that opens and closes with gear up or down, IRDS turret that is operated with the spoiler key ( / ) and FS2K Turboprop .air file.

Light Controls:
Position lights are on always. Turn on Landing Light with "L", turn off "Shift L and or Ctrl L".
Turn on the Strobes Lights with "O". Strobes are white during the day
and red at night.

Installation
Unzip all files to a temporary folder, then move the unzipped folder to your FS2000\Aircraft folder. I've included the default 4-eng RG panel and Beech King Air sounds but you should replace these with whatever you would like to use.

Thanks:
Ben Beverly for getting me started!
Mike Crosthwaite for his SDL Editor/Builder
FreeFlight Design Forum (A wealth of information)!
Abacus & Louis Sinclair/Tom Greenwalt for FS Design Studio
Felix/FFDS
Konstantin Kukushkin for Aircraft Animator
Viking for his "Making an Aircraft" tutorial
David Eckert (daviator) for his Pilot figure
Chuck Dome for his Pilot face
Bill Schulz for Flap Texture
Harry Follas and Kevin Trinkle for the .AFX P-3 Sentinal.
Although I did not use any of the original P3 parts, I did use the .AFX for the Backdrops and portions of the .air and texture files.
If I forgot anyone....Sorry, my mind isn't what it use to be.

Disclaimer:
I have designed this version from scratch using FS Design Studio(tm)
Version 1.5b, and Aircraft Animator Version 1.2E. This Aircraft will work in FS2000 but not in FS98. I haven't tested it in CFS2. If this A/C dumps your computer, I am not responsible. I have tested this aircraft for over a month and have never had a lock-up or any other problem. My system configuration is WinME, PIII450 (ockld to 504) with 256MB SDRAM, VooDoo3 3000.